Sound Design Reel
Sound Redesign Reel - All Audio Recreated
UE5 Wwise Interactive Sound
Role: Sound Design & Implementation
Tools: Unreal Engine, Wwise, Blueprint
Sound Design for VR
Encore - 2D Card Game
Role: SFX/UI Sound Designer & Music Composer
Maskrave - Global Game Jam 2026
Role: SFX/UI Sound Designer & Music Composer
Unreal Map Implementation
Role: Sound Design & Implementation
Tools: Unreal Engine, Metasound, Blueprint
Car Sound Implementation
Role: Sound Design & Implementation
Tools: Unreal Engine, Metasound, Blueprint
Keyi Ding is a New York–based Sound Designer specializing in creative sound design and technical audio implementation using Unreal Engine and Wwise.
He actively collaborates with game developers and has participated in game jams including Global Game Jam (GGJ) and GMTK Game Jam. His work has also been exhibited at the United Nations Headquarters and officially selected for the SIGGRAPH 2026 Immersive Pavilion.
Beyond Game Audio, he focuses on electronic music production and interactive audio design.