Sound Design Reel

Sound Redesign Reel - All Audio Recreated

UE5 Wwise Interactive Sound

Role: Sound Design & Implementation
Tools: Unreal Engine, Wwise, Blueprint


Sound Design for VR

Encore - 2D Card Game

Role: SFX/UI Sound Designer & Music Composer

Project Website

Maskrave - Global Game Jam 2026

Role: SFX/UI Sound Designer & Music Composer

Project Website

Unreal Map Implementation

Role: Sound Design & Implementation
Tools: Unreal Engine, Metasound, Blueprint

Car Sound Implementation

Role: Sound Design & Implementation
Tools: Unreal Engine, Metasound, Blueprint


Keyi Ding is a New York–based Sound Designer specializing in creative sound design and technical audio implementation using Unreal Engine and Wwise.

He actively collaborates with game developers and has participated in game jams including Global Game Jam (GGJ) and GMTK Game Jam. His work has also been exhibited at the United Nations Headquarters and officially selected for the SIGGRAPH 2026 Immersive Pavilion.

Beyond Game Audio, he focuses on electronic music production and interactive audio design.

Contact:

Tel: +1 347 908 9299

Email: kd3262@nyu.edu

Resume

Github